Author Topic: Game development futures?  (Read 2612 times)

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Offline phoenix

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There is a large opportunity for block chain based games for any game with an economy



Wow, that's a great idea! Personally, I think this kind of a DAC should use a GPU accelerated POW, since most gamers have GPUs that they expect to give them an advantage in the games they play. Then you could have any economic system stored on the blockchain. Ideally, it would be a rotating blockchain that's just a few months long, because most gamers will check in at least once a week, if not once a day. A certain percent of any unspent outputs from the last block would be moved forward to the new block, and the remaining percentage could be either destroyed or re-distributed among the players. The biggest issue I see with this is ensuring that proper gameplay is at least as valuable as a mining for the game.
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Offline ruletheworld

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The Bitcoin dev team is looking at building contracts into the protocol. Perhaps you can beat them to it?
Assurance contracts (kickstarter type contract): https://en.bitcoin.it/wiki/Contracts#Example_3:_Assurance_contracts
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Offline phoenix

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This idea sounds a lot like kickstarter. I think it would work great, if you can figure out how to prevent to many people from advertising fake games, investing in themselves, then selling out and vanishing with their profits.
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Offline bytemaster

There is a large opportunity for block chain based games for any game with an economy


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Offline luckybit

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The idea is to set up a game development futures market where gamers who want to see a particular game developed can pledge to have it developed or through market forces show the level of demand for a particular game. A prediction market or a futures market may be one way of achieving this.

Particularly we want a market to fund the development of open source cross platform games so that Linux users, Mac users, Windows users, can all benefit both from having the ability to play the game and from having the ability to access the source code so that they can develop an even better game based on the engine.

So we need a way to reward development of the engine itself, and a way to rate the quality of the code itself. We need a way to provide incentives for developers to write the code and a feedback mechanism so that the community can direct the development.
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