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Messages - crendore

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31
BitShares PTS / Re: Coyote Pool 2.0 - One Day Rounds Proportional Payout
« on: November 15, 2013, 02:19:26 am »
  shares: 0  invalid: 0  pool_shares: 15969  pool_balance: 33.1713  pool_mature: 33.1713  pool_spm: 116.55  earned(est): 0  mature earned(est): 0  fee: 0%  address: PdTUgK6JsKkVnM4rZYUsRbSCJaiELG3QMA  hpm: 137.027


Wooooo!

32
BitShares PTS / Re: Coyote Pool 2.0 - One Day Rounds Proportional Payout
« on: November 15, 2013, 02:00:00 am »
Well i realized i didn't need to "clobber" anything to put that opt directory in my root, i guess because it is in root instead of /usr/local/opt then it takes precedence for those files? is that the idea?

Well i gave up on compiling due to those errors, but the binary version is running, i'm at 27 shares in little under 15 minutes, i only got 27 shares in several hours on ypool last night. so this is definitely a major improvement. thanks for your work!

33
BitShares PTS / Re: Coyote Pool 2.0 - One Day Rounds Proportional Payout
« on: November 15, 2013, 01:42:23 am »
Thanks! but maybe this isn't going to work out so well for me... 15 errors
http://pastebin.com/qcFnExqf

34
BitShares PTS / Re: Coyote Pool 2.0 - One Day Rounds Proportional Payout
« on: November 15, 2013, 01:31:53 am »
OSX crash on startup
Code: [Select]
dyld: lazy symbol binding failed: Symbol not found: __ZNKSt8__detail20_Prime_rehash_policy11_M_next_bktEm
  Referenced from: /Users/deweydb/Dev/./mac_coyote_miner.0.3.0
  Expected in: /usr/lib/libstdc++.6.dylib

dyld: Symbol not found: __ZNKSt8__detail20_Prime_rehash_policy11_M_next_bktEm
  Referenced from: /Users/deweydb/Dev/./mac_coyote_miner.0.3.0
  Expected in: /usr/lib/libstdc++.6.dylib

Trace/BPT trap: 5

Yes, let me post the /opt dir you will need.

Down http://the-iland.net/static/downloads/opt.tar.gz

Then place it in "/"  on your mac.

Should i really be clobbering my /opt/ directory with different versions of dynamic libraries? Seems like a bad idea.  I'm just gonna see if i can get it to compile.

Currently i'm stuck on the issue with fc, i'm not sure exactly where i should put fc? should it be inside miner like so: keyhote/miner/fc
When i do that it complains about not being able to find the include array.hpp because it is in fc/includes/fc/array.hpp

Ideas?

35
BitShares PTS / Re: Coyote Pool 2.0 - One Day Rounds Proportional Payout
« on: November 15, 2013, 01:11:04 am »
i get invalid request at that url.

36
BitShares PTS / Re: Coyote Pool 2.0 - One Day Rounds Proportional Payout
« on: November 15, 2013, 12:57:54 am »
OSX crash on startup
Code: [Select]
dyld: lazy symbol binding failed: Symbol not found: __ZNKSt8__detail20_Prime_rehash_policy11_M_next_bktEm
  Referenced from: /Users/deweydb/Dev/./mac_coyote_miner.0.3.0
  Expected in: /usr/lib/libstdc++.6.dylib

dyld: Symbol not found: __ZNKSt8__detail20_Prime_rehash_policy11_M_next_bktEm
  Referenced from: /Users/deweydb/Dev/./mac_coyote_miner.0.3.0
  Expected in: /usr/lib/libstdc++.6.dylib

Trace/BPT trap: 5

38
BitShares PTS / Re: Coyote Pool 2.0 - One Day Rounds Proportional Payout
« on: November 15, 2013, 12:41:32 am »
Feel so left out with my Hackentosh. No source, no mac binary.  :'(

39
BitShares PTS / Re: Coyote Pool 2.0 - One Day Rounds Proportional Payout
« on: November 14, 2013, 11:57:42 pm »
pretty sure its a binary dudes, just run it. take the guide you have and remove all the steps for compiling. and done.

40
BitShares PTS / Re: Coyote Pool 2.0 - One Day Rounds Proportional Payout
« on: November 14, 2013, 10:17:59 pm »
Please post source.

41
Increasing memory will hurt performance, due to increased cache misses.

Weird, i thought that protoshares were supposed to be very memory heavy.  Will the 1.5 GB requirement increase as the difficulty goes up?  What would be the most ideal setup for mining protoshares then? What is more important fast RAM or RAM timings? Is a large CPU Cache important?

Thanks!

42
Solo mining is not profitable, if you use this you should have your own mini farm.

I have 15 macs, that combined only have the expectation to earn 1 block per day.   If you solo mine right now with a high end machine you should expect one block every 2 weeks.  Of course the difficulty will rise over 2 weeks and orphans are high, so solo mining is more like one block every month+. 

I just pushed a patch to gain another 10%

https://github.com/InvictusInnovations/coyote_miner

I git pulled and recompiled, trying it out now, seems to be a bit faster.  Can you tell me though, is it usual that this miner should use such small amount of memory? It's only using about 1.5 GB of memory, can i increase this amount? will increasing it add any benefit to mining speed?

43
Hey bytemaster, i'm sorry, it does run really fast! I thought i had enabled release mode by setenv, but apparently that didn't work.

I'm getting 113 HPM now on an i7 2600k OC'd to 4.5GHZ.

Great!  So how close am I to ypool?

I can't actually run ypool's miner on OSX, i haven't figured out how to do that yet, is it even possible?

44
Hey bytemaster, i'm sorry, it does run really fast! I thought i had enabled release mode by setenv, but apparently that didn't work.

I'm getting 113 HPM now on an i7 2600k OC'd to 4.5GHZ.

45
benchmark? what benchmark? where do i find this? still getting only ~60HPM with i7 4.5 GHZ and built with:
cmake . -DCMAKE_BUILD_TYPE=Release

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