Yes, we need some popular games to kick off ASAP.
How about find some partners who have successful games already and convert their games into DPOS model?
Yes, that's what we want to achieve, game developers/providers who have interest to have their game assets in BitShares Play and have ideas to integrate to BitShares Play please pm me. We could consider preallocate some shares to use as the initial collateral for your games assets(chips).
About the integration with 3rd games, we will probably use delegates as smart oracle to do that. Please refer "Section 5.0 The Path to A Game Platform and Ecosystem" in white paper:
https://docs.google.com/document/d/1KkaAnuM0a_YU2yMaeDSDiyNUv96c9TrYrCjKadC01yA/edit
The proof of concept is in still early stage and under fast re-form, we will start with built-in games to have our early users, but eventually we will get there.
Serious question, how do you plan to work with game developers? The big MMOs have game economists actively working on the game macroeconomics. Most of these games would not want to have limited tokens as a currency.
On the other hand, this might be perfect for games which want to trade limited items, such as swords, armor, or pokemon which only exist in a certain amount in the world.
Basically, the game developer will treat BitShares Play as a service, integrate it through JSON APIs with the help of delegates(as smart oracles).
The maximum total supply of play shares should be limited, but that do not apply to the game assets, the games assets can grow or drop with flexibility as long as they follow the inner exchange model (having related amount of shares as the collateral). Different games can share and using the same game asset since they are decentralized issued, and one games can also using several game assets at the same time.
Thanks for your suggestions, but can you talk more about why games like MMO would not want to have limited token as currency?
Actually, I think potential games may tend to do that, because this will increase the economic experience in games significantly, and the centralized benevolent entity economic model will basically harm their system in some sense. Even though they get the power inside game, but will lose the competition advantage to others.