BitShares Forum
Other => Graveyard => DAC PLAY => Topic started by: HackFisher on May 05, 2014, 04:16:36 pm
-
1. one random variable using block generated random number, R1
2. another random variable using ticket transaction hash rather than ticket generated lucky number. R2
3. ticket win condition:
Range = 100000000
(R1 % Range + R2 % Range ) % Range < Range/odds.
4. Payout accounting using chancecoin's approach
http://chancecoin.com/technical (http://chancecoin.com/technical)
5. share dividends each block == house edge. (expect result in long term)
6 no need to care/log ticket sale, expected winners, etc...., each ticket is independent from others.
more to draft, this feature is now quite similar to the classic satoshi dice.
-
+5% +5% +5%
看样子你的进展不错啊 :P :P :P
-
This is pretty cool. You have even addressed the issue where the prizepool needs to be able to grow etc like chancecoin. I really don't think there is another way. Do not ever use the term share dilution for when a person wins.
-
王兄,随机大小,这个创意有点少,能不能做成美女翻扑克牌游戏,也是比较大小。。翻牌动画在客户端,数据由区块产生。