BitShares Forum

Other => Random Discussion => Topic started by: fav on December 17, 2015, 08:56:53 am

Title: Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credit
Post by: fav on December 17, 2015, 08:56:53 am
https://www.youtube.com/watch?v=lHcTKWiZ8sI

wow.

China is the least place right after North Korea I'd want to life if this is true
Title: Re: Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credit
Post by: santaclause102 on December 17, 2015, 09:19:01 am
Foucault 4.0  ;D

Would be interesting to hear from some chinese here about how far this is an accurate description of what is happening.

Thinking about an alternative credit system... How would it have to be constructed in order to not impose other values. For example a credit system that allows to rate others based on how trustworthy they are as business partners, how well they pay credit back, how environmently friendly they are etc. is also just imposing those values on the users.
Instead a credit system would have to be stripped of any values and users could load "value modules" - credit rating metrics created by users. And the most valued value metrics then would thrive on the system. If it is a nationalist metric so bet it. Thoughts?