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Messages - kuro112

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16
Stakeholder Proposals / Re: Ruby on Rails developer; for hire
« on: January 08, 2016, 09:41:36 am »
Greetings,

I hope I am posting on the right place.
A kind redditor pointed out about bitshare's "workers" scheme. As a result I would like to offer my skills for hire if there is anything I can help with.

Who am I and what is this post about.

I am an experienced and successful web developer. My desire is to create and work on amazing websites/services that I will be proud of. My best project can be found here: http://www.awesomeweb.com - I was the Lead Developer. My current position is a CTO for Viva la Vita and my work is to build a back-end web service (API) for their mobile app. My work is almost over there.

Make sure to check my bio: http://www.stefanosioannou.com/wp-content/uploads/2015/12/bio-StefanosIoannou-December-2015.pdf and skill-set: http://www.stefanosioannou.com/wp-content/uploads/2014/11/SkillsetTraining-StefanosIoannou.pdf

To make things easier for consideration my normal hourly rate is $35 and I can drop it as much as $20 depending on the project's nature. Also I will apply a 10% discount as I will be paid in digital currency / assets.

I am very confident that I can help in a possible project that involves a web page or service using Ruby and/or the Rails framework.

Thank you for your consideration.

@Xypher @hybridd

im certain we have a position for you available.

shoot me a pm if your interested in working with us.

17
Technical Support / BTS Witness and CLI Watchdog
« on: January 08, 2016, 05:55:56 am »
Hey guys, im just posting some personal scripts i made here, they arent perfect, they will require you to adjust and to have set things up using my tutorial,

https://bitsharestalk.org/index.php/topic,19612.msg251784.html#msg251784

however if you run bts daemons like i do and are getting annoyed by the lack of any type of auto-update system, let this help!

note i will be altering it to pull git revisions automatically soon, and detect soft changes to the blockchain for syncing, for now its literally just a process watchdog.

if you have any additions or you want to fix my code (im obviously really bad with bash, so its welcome) please feel free to post them here, i wont take it personally, i know my bash is amateur at best.


Watchdog:

Code: [Select]
echo "Watching RPC";

while true
do
    while true
    do
        netstat -tuna | grep 8090
        if [ $? -ne 1 ]
        then
            UPDATE=0
        else
            break
        fi
    done

    netstat -tuna | grep 8090;
    while [ $? -ne 0 ]
    do
            echo "RPC Failed - Attempting to start"
            sh "/root/btsr"
            sleep 5
            netstat -tuna | grep 8090;
            if [ $? -ne 0 ]
            then
               if [ "$UPDATE" -eq 1 ]
               then
                  echo "RPC Start Failed, Updating"
                  UPDATE=1
                  sh /root/update
               fi
            fi

            netstat -tuna | grep 8090;
            if [ $? -ne 1 ]
            then
                break
            fi
    done

    sleep 1
done



Run Witness and Wallet

Code: [Select]
BOOST_ROOT=$HOME/opt/boost_1_57_0;
cd /root/witness-2;
screen -S witness -X stuff $'\003'`echo '\015'`

screen -S witness -X stuff "witness_node `echo '\015'`";
echo "Waiting for sync";
sleep 3;
netstat -tuna | grep 8090;
while [ $? -ne 0 ]
do
    netstat -tuna | grep 8090;
done

while [ $? -ne 1 ]
do
    screen -S wallet -X stuff $'\003'`echo '\015'`
    cd /root/testwallet;
    echo "BOOST_ROOT=$HOME/opt/boost_1_57_0"
    screen -S wallet -X stuff "cli_wallet -H 0.0.0.0:8092 -w `echo '\015'`"
    sleep 5;
    echo "Starting Wallet"
    break
done



Update System
Code: [Select]


rm -rf bitshares-2;
BOOST_ROOT=$HOME/opt/boost_1_57_0
git clone https://github.com/bitshares/bitshares-2;
cd bitshares-2;
git submodule update --init --recursive;
cmake -DBOOST_ROOT="$BOOST_ROOT" -DCMAKE_BUILD_TYPE=Release .;
make;
make install



quick FAQ:

why the hell is it 3 bash scripts?


well simple answer is that i wanted to be able to run them independently.


wtf screens? and why are you stuffing them instead of running -dmS??


well i like to be able to manually manage them, and without a tmux wrapper to make it respond to screen commands, tmux is annoying to use.
the advantage of creating and stuffing a screen manually is repeated control when the application dies, you can still access the screen.



what is this actually doing?

it uses netstat to check if the wallet is running, if not, starts or updates it depending on the result.
it will be updated to use githubs version checking system soon, and other improvements.

can i just run this straight off?

You should probably edit some stuff like the directorates the script cd's to, ill make these variables later.

how do i actually use this??

make sure you followed my tutorial for building an rpc from scratch,

make sure you make screen instances of witness and wallet,
and that the wallet and witness are NOT running

Code: [Select]
screen -dmS wallet
screen -dmS witness

then your ready to run the watchdog (which will find your wallet and witness not running)

(i name mine just wd)

Code: [Select]
screen -dmS watchdog sh wd

and thats it, to check on it, which will give you annoying output, do
Code: [Select]
screen -x watchdog
please note that this is just my first attempt, while i run and manage servers for a living i do not spend a lot of time automating functions on them,
and my bash scripting skills are pretty minimal like i said before, any input is welcome and also many improvements will be made as time goes on.

let me know if this helps at all, and i hope it does.

18
Freebie / Re: ShareBits Announcement / Update Log
« on: January 06, 2016, 10:11:41 pm »
updating rpcs and testing some stuff, will have an hour or two of downtime today

19
Technical Support / Re: Building BTS 2.0 in Ubuntu from scratch
« on: January 06, 2016, 09:16:55 pm »
created a watchdog script and a set of scripts to automate the building, deployment and updating of bitshares-2

will post once testing is complete.

20
Freebie / Re: ShareBits Announcement / Update Log
« on: December 25, 2015, 07:53:15 pm »
issues resolved

21
Freebie / Re: ShareBits Announcement / Update Log
« on: December 25, 2015, 06:51:57 pm »
The sharebot had to be taken down for a few hours today while we perform emergency maintenance, please hold all transactions to and from it until its back online,

sorry for the inconvenience on christmas day, happy holidays all!

22
General Discussion / Re: On Tx Fees and Business Viability.
« on: December 23, 2015, 07:08:23 pm »
Keep in mind that it only costs 30k BTS to send to 5,000 users if you're a lifetime member.

It would be nice to have a batch send operation tho.. e.g. it could have a base cost of 100 BTS plus 2 BTS per recipient. To send to 5k users would then cost just over 10k BTS.. very reasonable IMO.

exactly  +5%

23
Random Discussion / Re: Rise of Nations betting
« on: December 23, 2015, 05:58:29 pm »
100000000000000% in

if theres any old school rts gamers out there let us know, would be really fun to have some cool RON game for bts.

24
General Discussion / Re: [ANN] Bitshares E-sports Tournament [ANN]
« on: December 22, 2015, 05:14:13 pm »
1st -  I really like THAT!
2nd - I would attend if it were not CS but R6Siege.
3rd -  IMHO prize should be bitUSD not BTS.
4th -  Don't think the date is well chosen, because of holidays.
5th -  Not sure if betting in any kind without permission is legal in germany, so I'm not able to advertise this directly.

However keep it up!  +5%


to address some of these:

2) r6s is popular as an emergent game but nowhere near as established as cs:go, as such were aiming at the more target-rich environment.

3) the prize being in bitusd would only confuse the hell out of our users and they would have no idea what to do with it

4)we specifically chose the date because of the holidays, the demographic were targeting is out of school for these dates and generally is not old enough to drink.

5) there is no betting involved in this tournament.

Nice! just curious .. Xypher renamed from freebieserver before, right?

yep he decided to use his real user name as the whole team is here now ^^

25
General Discussion / Re: [ANN] Bitshares E-sports Tournament [ANN]
« on: December 22, 2015, 12:47:16 am »
Registration is officially open at

http://compete.gamebet.gg

we encourage bitshares to enter a team however, please keep in mind before you sign up it is only for serious players with 8 people available to play!

final screenshots:










and the wallet system:





26
General Discussion / Re: [ANN] Bitshares E-sports Tournament [ANN]
« on: December 21, 2015, 11:36:59 pm »
getting ready to release the whole system and follow up with social media, as promised more information:


About:



Rules:

27
General Discussion / Re: [ANN] Bitshares E-sports Tournament [ANN]
« on: December 21, 2015, 09:09:33 pm »
new banner is ready :D



I remember reading an older post from AK (Vote) about contributing to e-gaming. Is that still the case?

@Xypher knows more about that than I

28
General Discussion / Re: [ANN] Bitshares E-sports Tournament [ANN]
« on: December 21, 2015, 08:24:27 pm »
wow that has a very nice look! Only thing missing might be a Freebies logo there or on the background with transparency to go with the theme, after all, you need your brand to be recognized right? I would also suggest the BitShares logo even if small and discrete.

im actually working with my art guy right now to make a cool logo that combies freebie and shitshares for this :D

the system will be released within an hour or two, there has been some delays today but all in all its ready to start taking sign ups!

29
General Discussion / Re: [ANN] Bitshares E-sports Tournament [ANN]
« on: December 21, 2015, 07:23:30 am »
bracket is set up:

http://challonge.com/bitsharespowered




messed with the wallet screen i think its shaping up nicely:


30
General Discussion / Re: [ANN] Bitshares E-sports Tournament [ANN]
« on: December 21, 2015, 06:02:28 am »
working on a large number of visual changes, then we will be putting out the tournament and wallet systems in the morning.

more screenshots of what were working on:




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