Author Topic: lastest Q&A  (Read 2819 times)

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TravelsAsia

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33. I remember hearing Moonstone talk about also being a Bitcoin and Bitshares wallet.  Will your implementation also store Bitcoins during deposit?

TravelsAsia

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32. What type of ETA should we expect on an upgrade MUSE client?

TravelsAsia

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@cob

27. Could you outline the client testing plan? Will there be an alpha that the community can beat up before releasing to the public? If so, when would you guess we would first see it?

28. You mentioned the PR company starts doing their work in January. Is this PR company responsible for the 1000+ bands you spoke about or is this a PR company that's spreading the word about the release?

29. Do you already have bands committed to launching their token on Day 1 that any of us would have heard of?

30. What's left to do before the initial launch?

31. During initial launch, how will fans get money onto the PeerTracks system to purchase tokens? Although the target isn't the crypto crowd, it would be nice if people could also use Bitcoin. Are you looking into services such as Coinbase, Circle or Stripe?
« Last Edit: December 11, 2015, 05:57:42 pm by TravelsAsia »

Offline cob

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Hi @cob  , I appreciate you talking us through your strategy.

1. Can you please tell us how many full time developers you have working on this project inside and outside of CNX? That's Jaran's question in another thread I thought was important.
As of december 2015 we don't have an internal team. Just contractors. Right now we have CNX delivering the MVP. Phase 1, the general (non-music-specific) wallet with a non-financial interface. This will also be the wallet PeerTracks (2nd app to be released) will link to. This wallet will BE the website that launches first.
The music app contractors we are in discussion with atm. I can't say how big the team will be in the next two weeks. Resources right now are focused on the core value proposition.

The goal in early 2016, (now that we will have a launches product with users, income and UIAs trading on MUSE + the Music App Demo-able) is for PeerTracks to get financing. That's when we will get our own internal team. And I will be able to answer that question.

2. Could you tell us more about the client being developed by Moonstone in terms of progress, look and usability?
We are debundling right now.
1. Removing the advertiser portal and putting that in the main wallet/site
2. Removing the wallet that's in there right now and
3. replacing it with the wallet/site CNX is building.

PeerTracks will be a light(er) weight app that is just for enjoying music, creating playlists, with of course the ability to buy UIAs of whoever you want. The financial stuff is sent to the wallet.
Think of the Facebook App and the Messenger app.
The music specific stuff will be only on PeerTracks. You can't stream music from Pharrell's Twitter page and that's a good thing! Twitter is not just for musicians. It has a specific function, it caters to everyone, not just musicians.

So PeerTracks is being made more lightweight and only for music. It will seamlessly link to the financial part. (like fb and messenger)

3. Would it be possible to get more frequent updates, even if they are brief in the forum? We all you know are incredibly busy, but just something small is a big help.
That is harder than you think!

4. How do we prevent fake Lady Gaga and Journey type UIAs popping up at launch? Will it be the same verification method to provide downloadable material?

(a) Could you explain more how to verified account process will work?
(b) What is the process to handle disputes?

From the FAQ "Anyone can upload audio files to PeerTracks but only those that have proven their identities can monetize their PeerTracks account"

Sure. blockchains are open, anyone can do what they want on them. PeerTracks will not show all the UIAs on MUSE. Only the ones tied to one of our verified artist's account.

Can't go into specifics here with A and B but it's not much different then uploading your music to a regular music retail or streaming site. Prove you are who you say you are and we will let you monetize on our centralized service.

5. How do fans and musicians EASILY get money into the system to create their tokens? I'm guessing it will work with the gateways and bridges that are in openledger? Is their a different system that makes it easy to get money onto the system?

(a) How much will it cost for a band to create a set of artistcoins?
(b) Have you decided how many will be generated?

a. PeerTracks will handle UIA creation in the beginning. No friction at all for the content creators.

b. No we are split between making it a set number on the PeerTracks interface, or allowing people to do what they want. Couple arguments on both sides (:

6. Would you be willing to do a Beyond Bitcoin to talk through these changes?

In 2016, if attorneys say it's safe, yes. We do press interviews, but they want to get the general concept. You guys want to open the hood and leak the info to everyone lol. Can't have that. We have more competitors everyday.

7. On the music side, will you talk about how tokens will eventually allow the fan to take a percentage of song sales upfront in the new model? If not, what are the incentives to get people to use the system without the music being ready? It sounds like a trading pokemon type approach initially?

I'm keeping this part semi-secret for now. But I can say you have to see the UIA as "Paid subscriptions" that are quantifiable, tradable/scalpable, divisible.
If you want to get VIP treatment from a star, you can get your hands on this non-binary club membership.
Perks and privileges
advertiser givaways
token controlled access to content...

8. Will every artistcoin be able to trade with any other artistcoin?  If so, how do you plan to streamline that in the interface? Will artistcoins be able to trade against other media types?
Not the core value prop.
Right now we are getting UIAs into people's hands.
Secondary market comes later.

9. Will each artist be able to create one set of token rewards or different categories? Example, my band The OhYeahs wants to issue rewards for everything from showing proof of 100 tokens for access to a demo song to charging 300 tokens for a ticket to our concert.  Is it the same token?

Unless something changed, I think I found the answer from an August 12th post

"But yes there are use cases to having multiple types of UIAs. Just not going to list them all or offer the service from the PeerTracks website.
MUSE allows it all though."

Just 1 type issued per profile. This can change in the future if there is demand.

10. Can bands charge tokens rather than just request proof? Will bands be encouraged to hold a portion of their tokens? Can they modify the supply once it's issued?

Sure. They could want people to sell them back to them. I would advise against that though! You want to increase DEMAND for your UIA not cause sell pressure.

It's a bit weird to sell memberships to your VIP club then ask your members to get rid of their memberships at the front door.

But yeah, there can eventually be that feature that allows to pay with the UIAs themselves.

11. Could we get a short and long term roadmap based on this new direction?
Can't disclose that just yet.

But in general it's: Get MUSE launched. Get exchanges on board. Get MUSE price to rise so it can support worker proposals. Get a muse_USD market going. Launch the MVP wallet/site. tweak stuff on the PeerTracks app. Get fiat to muse_USD onramp. Launch PeerTracks.

30 000 foot view. Not everything in that order specifically (for example, MUSE can stay cheap and muse_USD doesn't need to exist for us to launch our first platform -- that's one of the beauties of it)

12. You requested help contacting exchanges. Do you have a plan to offer any type of bounties or would someone need to create a worker proposal in the system to work on specific areas of the project?
No bounties yet. MUSE price can't support much right now.

13. In another thread I asked about the March SXSW strategy. Could you please talk a bit about that strategy?
This will depend on too many factors. Can't disclose anything.

14. Could you tell us more about the testing going on with artistcoins? How many bands are working through the interface? What type of results are you getting?
Resources have been diverted to the product being launched first. The non-music-specific site.

15. Is there anything shareholders can do with podcasts, magazines, music websites to help? Is there a preferred media contact email?
Nothing specific yet no.
Tell them what we are doing. Link them to the MUSE and the PeerTracks site. The billboard article can help get credibility.
the info at peertracks email is good to give to those that have something valuable to offer.

17. I found this comment on the Peertracks Reddit. Is this feature still planned? So much potential, reminds me of the porn show model.

"Say a podcaster want's 40$ per episode, well he can simply put up a 40$ unlock limit. People can chip in pennies at a time, or some dude could decide to throw up the entire 40$ because "screw waiting" and unlock the file for all."

Not in the MVP. We are focusing on the core. Bells and whistles come later. I still like this feature and would love to put it in. But not at the expense of reaching the market first with things that can truly make us go viral.

18. Will Muse holders have acess to Prelude any time soon? Should we recommend bands that we know to the Prelude system or do you have enough bands to run the initial tests?
No. Prelude was used for internal purposes just to test blockchain integration with the web app. It is no longer required, or used.

19. Will Peertracks provide any type of templates for Facebook, Twitter, forums so that it makes it easier for people to promote their favorite bands, driving traffic back to Peertracks?
Not in the MVP. Bells and whistles. There are better use of resources. We have about 4 features that can REALLY make things go viral. 1 would be enough, but we have 3 extra ones haha and those will be the first things to be implemented once the core value proposition has launched.

20.  Have you considered entering the adult industry as a possible spin-off application? The ability to be able share Adultcoins with fans is exactly what that industry needs to build star/fan loyalty.

I totally have (:
This isn't the stance of PeerTracks. This is Cédric Cobban speaking!

21. I remember reading somewhere that referrals aren't a big push. If that's true, I ask that you reconsider. I can see college kids making a small business at getting more bands to sign up. If the could get a small referral on top of the potential to spot the next talented band, there's no stopping that demographic. Am I on the right track?
No referral atm. More thought has to go into it.
There were a couple reasons why it wasn't compatible with our model.
Referrals for UIA might be good. Regulations might hinder it though.

Short answer. No referrals in MVP.

22. I've heard the team describe artistcoins like baseball cards. Is the team confident that the trading of coins won't be seen as some type of security?
We have to get passed this old way of seeing blockchains as only types of currency/equity enablers.
What we are doing is quite literally selling digital collectibles. Like selling a Diablo 3 magic item. Limited edition.
Another way to see it, is like selling tickets (into the reality show that is the artist's career)

The difference is that you don't need to put up you magic item or concert ticket on ebay to sell it to someone else. You can sell it on the internal blockchain ebay (MUSE)
Eliminating middle men, trust and hassle.

23. Is there any financing issues with the team? Do you currently have enough money to see the project through to initial launch?

We can see it to launch yes.
We are still going for further funding since we will be able to do some real magic with our own internal team .
If you guys want to help out, contact different Angels or VCs and turn them on to what we are doing. Explain it to them and tell them to get in touch if interested. There is no single other thing anyone can do that would be more beneficial to the project.

Reach out to these people:
https://angel.co/cryptocurrency-2/investors

24. Bittunes talks about self publishing on their platform falls under a Creative Commons license. Does Peertracks do something similar? How does the system enforce the person uploading the song has the right to sell it?
This is a great idea. But we want to allow majors to jump on board our platform too.
When the artist monetizes a song on PeerTracks, he's actually publishing a smart contract on MUSE. the conditions/licensing of the individual song will be right on there.

It would be great to do something like this, but think there is still, in 2016, advantages to working with the big labels. This might not be true in 10 years though.

25. Have you had a chance to look at Bittunes android app? For me, it was surprisingly user friendly. I'm trying to understand the different goals between the 2 platforms, how does PeerTracks differ? I know Bittunes also has a profit sharing option.

Bittunes seems to try and solve the distribution "problem" with music.
Thing is I don't believe distribution is a problem at all. mp3s are easy to send across the internet.

The real problems in music are: monetization, curation and the clusterfuck they are stuck with regarding royalties.

PeerTracks using MUSE will simplify the hell out of the royalty complexities. Removing bottlenecks in the IP database management. This includes licensing (that can for the first time be read and acted on by a non-lawyer robot) which opens ups more monetization streams.
Then yes, the UIA allows curation (not by hired experts, but by regular users -- peers) and monetization of attention + the star's time.

26. There's been some issues reported with importing keys in Windows 10. Do you have any timelines to address the issue?

Paging Bytemaster!  :P
Anything said on these forums does not constitute an intent to create a legal obligation or contract between myself and anyone else.   These are merely my opinions and I reserve the right to change them at any time.