Sic Bo is one of the simplest form of an on-chain game . However this kind of game would be boring , even though some people
mentioned the model of two dice combined ---- still boring .
The following idea came from member "navigator" .
Turn the random number approach into "penguin swing" . "penguin swing" was a popular flash game years ago , I wonder how many people can still remember .
You can play it here : http://apps.bdimg.com/store/static/kvt/02c1fc2c842609a7171ae16a1d0b2097.swf
In this game , the motion of hitting a penguin is decided by the player , and how far the penguin would be hit is depended majorly on luck .
In PLAY , how far the penguin will be hit can be determined by the random number , then the game can construct the process of the hit and the
flying path of the penguin to show to the user . It looks like you're predicting how far another individual can hit next time .
We can think of more ideas from this one and see that on-chain games can be colourful , despite with the same core technology , on-chain games can be very entertaining with different approaches.
Posted by Logxing : https://playtalk.org/index.php?topic=29.msg97