leadership takes time to think , survey , learn , research .
But the most important thing is power . Without power over all the parties , leadership is a moot point .
How can a leader lead if everything he orders can easily be ignored by the people he was suppose to lead .
How can a leader lead the developers if the developers are the leaders of this project themselves .
We jump in the decentralized state too early before we can figure this out .
I don't really think there is a way to figure this out without "jumping in" (and I'm proud to be a member of a community willing to take the risk!). However, I can say that to a large extent running Guilds/Clans in virtual worlds is very similar to running "decentralized" communities. All that is needed is for a core of passionate people willing to sacrifice to form together, make common goals, approach the community about their opinions, make the final decision based on the best information given at the time...and work together to see it through.
It REALLY is not that hard (though it can be tiring and is definitely a great deal of work!). Everything else is just persistence...and recognizing value when you see it enter the scene. We also need to recognize that people will come and go...some will be very valuable and will find their path leading them away and into another journey, while others will harden into the "core" like the roots of an immovable oak. Some will come in with sweet talk and honey...just to get some free $$. When these few take advantage of us it will hurt (alot), but it will also over time make our victory that much sweeter and the value of these relationships we have formed in this journey far more obvious.
I have said it many times before, and will say it again: reward those who are the Roots, even if they are hidden beneath the ground. Because no matter how shitty the weather gets, and no matter how many branches you lose in the storm...the Roots will keep the tree standing long enough to heal and begin growing again.