People here are looking for ideas for new DACs, so here is a rough idea that I had to reuse the BTS X exchange system.
Imagine you have a decentralized multiplayer game implemented in a blockchain, for example a minecraft type game. There are different assets that you can use in the game world, such as wood, stone, water etc (I havent played it that much).
The beauty of the BTS exchange is that it allows assets to come into existence when buyer prices are matched with the shorts. The BTS exchange could be reused here to provide assets for use in the game. Players can decide how much of the shares they want to trade to get BitWood, BitStone etc. The more skilled they are with the game mechanics, the better they know what each asset is worth.
The only thing left to figure out is the game mechanics that would incentivize players to buy the assets. The assets need to provide usefulness in the game in terms of protecting the player against loss. In the minecraft world, the player needs to protect himself against the monsters roaming around, so he needs to build a house, needing BitWood & BitStone. Anyone here have any ideas for better game mechanics?
Building up your wealth in game assets by trading on a BTS X chain would be really fun