Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - domsch

Pages: 1 2 3 4 [5] 6
61
Dan, check out Zendesk. Easy to manage agents, to create FAQ's and to allow support tickets to be received/answered quickly. Obviously we would have to rely on a third-party, but I have great past experience with them.

62
Sorry for the late post but I was busy with another project so I couldn't get this done earlier.

This is the current, initial draft of the website's concept. I ask for open collaboration and if you have any questions, just shoot me a private message or comment on the paper. This is a work in progress and I'm working on giving it more detail as we speak.

https://docs.google.com/document/d/18AcIivCvahx3ju4bngUw4q_xPKZwHTBkx01d889rvng/edit?usp=sharing

I'll try and get a blueprint done when I find the time.

63
I prefer to get rid of the word "worker" entirely from our lexicon and replace it with participant. We participate in the creation and operation of the DAC.

Exactly that's why I asked for a new terminology. Participants seems a lot better and makes it clear that they are not "working" for someone, but that they are participating in a synergy that benefits everyone.


The apprentice will not know how to avoid scams, will not know the reasons why open source, privacy, free markets or free software are so important, they will be the mainstream adopters who are currently on Facebook and Twitter who don't know the DAC value system.

I think that because of our educational mission and teaching potential adopters why some of the aspects of the ecosystem (open source, privacy, free market, flat hierarchy, independence) are so important not just for the ecosystem, but also for themselves, we will be able to convince them to participate. This means that someone that intends to join a DAC has already done the necessary research to understand the purpose behind our intentions and what they can gain from them. So we do not have to thoroughly mentor them what a DAC etc. - this will be all done a way that appeals to the masses and makes it clear for everyone why this is the future.

I actually think that a "mentor" should be a fix role assigned to someone inside the DACP (industry) or inside a DAC. So if a newcomer is convinced of the ecosystem and has past experience in the movie industry, he joins a DAC and in the first maybe 60 - 90 days he is simply being shown around and taught how everything works. Then after this short learning process it gets to the "doing" part. The best about this all is that basically after 6 - 9 months of working in a DAC, anyone can take a new apprentice and teach them the in's and out's of a DAC.

Therefor, a mentor does not need to be paid or an apprentice does not need to pledge to give a % of his earnings to his assigned mentor. A mentor is simply someone that acts on behalf of the DAC/DACP, and by teaching the newcomer about what they exactly do, he and his DAC will benefit as they have a new participant that is working collectively with the others on creating a greater output for everyone involved. The direct compensation for the mentor could be points or a badge that indicates that he had taught people in the past.

Others want to contribute to this discussion?

64
This approach is similar to an idea I had a week ago - just that yours is more personal and is more focused on educating on an individual and personal level with a thorough learning/teaching process.

Think of it as mentor circles in the entire ecosystem. These mentor circle consist of experts of an industry experts from another, similar industry and just successful people with past experience. The purpose of this circle is it to offer help (when requested) to other DAC's. It is basically a decentralized point where knowledge is shared, help is given and everyone tries to leverage each other in a combined effort. This would obviously be done in a very open way so that other DAC's and citizens (we need to find a name for the workers inside the DAC ecosystem), can benefit from the provided information.

This is basically a mix between Quora and the board of a company.



(yeh sorry for the bad arrow, I'm not the best at drawing with my mouse...)

The part's basically represent an industry (DACP) or a company that is working on launching several DAC's (Invictus). The DAC's that are overlapping each other shows that they are working together and share knowledge and resources. The DAC's do also benefit from the Mentor Circle's help - but they do also contribute to it by either compensating the help they received, or offering help for others (Take and Give). The other part is another industry (DACP) or company that is closely associated with the first part, meaning that their collaboration benefits both parties. So now both mentor circle's consist of insiders and outsiders.

A banal Example: The left circle represents a Music DACP, while the right represents the Movie DACP. The Music industry needs help in creating a new music video and since they do not have a current insider they are looking for outside help from the Movie DACP. The work can be compensated in cash/rewards/points or in a knowledge/help exchange where the Music DACP helps the Movie DACP pick the right songs for a new Movie.


A Mentor Circle can be anything: A Forum (like it is with Invictus), a Communication Group (e.g. Skype or Keyhotee), a platform etc. etc.



I think that we can greatly combine the 2 ideas and throw in another idea I had some time ago about a collaborative start-up blog (read more about it here: http://www.reddit.com/r/Entrepreneur/comments/1sgz5p/how_about_a_collaborative_exchange_platform_of/ ). An example of combining the 2 ideas would be to allow it to apprentices to receive mentorship after seeing a mentors contribution to a specific question. Obviously the mentor should be willing to take apprentices. But we should also create an open job and apprentices/mentor market (linkedin/freelancer). Lets work on such an idea together.

65
Marketplace / Re: 1200 PTS - New Invictus Website Ready to Deploy [PENDING]
« on: December 29, 2013, 06:56:09 pm »
I'll work on a concept design that includes several engagement techniques and aims to offer the highest possible user experience.

If someone is interested in working together, shoot me a message.

66
General Discussion / Re: An open proposal to the community and Brian/Dan
« on: December 29, 2013, 02:16:09 pm »
I think we have more followers than leaders in society because of the sorry state of our education system which trains people to look for jobs, to work for others, to expect to be lead. In my opinion it is that very attitude which helped to cause many of the problems that DACs are the solution for. It is also my opinion that in order to change the state of affairs we must promote entrepreneurship, leadership, creative self motivated individuals are needed today and factory workers who follow orders are not in demand.

The reason why I think that a leader is required is because of my past experience working with start-ups and running my own. As you have correctly stated, our current education system creates zombies within our society that are prompted to follow rules and do exactly as others say. Only a few, rebellious people take their stance against our society and are able to flourish and grow on top of the "followers". But most of the time these kind of people are suppressed and lopped after the dogma of the 21st century.
Exactly because of this inferiority promoted within our society, people need to be lead and shown how, where and why to proceed.  Our current generation is simply too shy, too risk-averse and too dependent on their peers to really be able to achieve something meaningful on their own (talking about the majority, there are a few exceptions).

But obviously these people are not the one that will be applying for a job inside a DAC.


A leader can by no means be compared with a boss or CEO. Personally I think that out of every working group, a kind of leader will crystallize. That person does not necessarily have to be named the official leader, but he/she is much rather the go-to point inside the group for tips and help (again, this is from my past experience).

In my previous posts, I have used a single terminology that is able to be compared to a DAC: Startups! They are the major economical driving force of the US economy and they are the main factor for innovational progress. And most of the successful startups initially have no hierarchy and have a decentralized management structure that allows for fast decision making and an agile, flexible team. Let me give you some more examples that are similar to Valve:

Supercell: They are the creators of the most popular and highest grossing iOS apps called "Hay Day" and "Clash of Clans". They were launched in 2011, are grossing nearly $3m per day (yes, per day) and recently received $1.5b from Softbank (for 50% of the company). Their CEO calls himself the least powerful CEO because the entire organization is split into "cells". These cells create the projects, receive the necessary resources and have to work on the entire process themselves. No hierarchy. Fast decision making. Agile management distributed inside the cells. http://www.wired.co.uk/news/archive/2013-11/13/ilkka-paananen-interview
SUN:  In 1982 Andy Bechtolsheim (Stanford graduate) created a new computer that can be compared to the minicomputers back in the day. Stanford licensed Bechtolsheim's design to anyone who was interested. Bechtolsheim and 9 other companies were granted the rights to the design and even though this meant it was a highly competitive market with no major difference in the product, SUN  made more than $1b in sales per year after 6 years. This was caused because they had a flat hierarchy and decentralized decision making. Leading to a flexible, cohesive and responsive company that puts the competition in the ground.


But....
The major flaw with Startups is the unfair distribution of wealth. The founder of Valve became billionaire. The founders of SUN became billionaires. The founder of Supercell became Superwealthy. The good thing is, that this exact problem is what DAC's solve.
Another flaw is the hidden management and decision team behind. There is simply no consensus that they (the initial founding team) are not allowed to bring hierarchy to the organization at any point and act out of arbitrary reasons. Their hidden power inside the organization needs to be diluted in order to build a system of equality and fairness. As you have said, a human is a vulnerable, single point of failure. Therefor no single human should be the decision maker behind a DAC.

For reference: http://www.develop-online.net/news/valve-s-perfect-hiring-hierarchy-has-hidden-management-clique-like-high-school/0115316


After all, as you mentioned, what we require is a team that does tremendous amount of research in this space and creates enough practical case studies so we can create the perfect ecosystem and society of the future.


67
General Discussion / Re: An open proposal to the community and Brian/Dan
« on: December 29, 2013, 11:20:29 am »
I agree with decentralized systems you cannot use HARD control systems like traditional businesses do.  To be successful the leader of the DAC must educate, guide, and seduce the market into realizing his vision without relying upon intellectual property, vendor lock-in.   DACs must be so decentralized that no one can CONTROL them and only the best leader is able to guide them.  The best leader is the one who can build market consensus and gain the network effect the fastest.

Examples of this are the fact that all DACs must be open source and freely available and therefore anyone can copy them.  The only thing that protects a DAC is the effectiveness of the leader to inspire honorable adherence to the social consensus / contract.

This whole process has been very educational to me and I am discovering a lot about how to organize and motivate consensus forming.   As an introverted software engineer with poor people skills this is really forcing me to grow.  This ecosystem is going to go far with the help of everyone and it is a real honor to have all of the support and help you all are offering us. 

I apologize about being slow to respond to these great ideas, we are rapidly working to divide up the work so I can focus on being the leader rather than the developer.  Obviously I can only develop code at a certain pace and do not have enough hours in the day to develop everything myself.

The leader is probably the single most important role inside a DAC and can mean success, or failure.

The fact that everything is opensource means that every leader needs to correctly treat and compensate his workers. Any act performed out of egoism and machiavellianism will be punished with the decay of the DAC (i.e. workers move to another DAC). This will create a highly competitive market with innovational speed and progress that far exceeds the one of the past century.

A leader, in my perception, is something superior and therefor should require a given amount of past experience (meaning, the applicant needs to have X amount of EXP), or a given amount of Vx that are convinced of his abilities and skillset. Because of the importance of the leader inside the DAC, he/she needs to be able to take responsibility.

But exactly this is where I'm struggling: A leader and the public face/representative of a project is a creation of the 21st centuries corporate world. Most of the time, the leader of a project is the one who receives all the praise for a successful product, but on the other hand he is also the one that will be blamed for a failed project ("Steve lost his mojo and Apple is dying!!11"). This interplay between being praised/blamed kinda compensates itself, but it can agitate the workers and make them feel inferior ("It really must have been Steve who created all this. Who am I? What am I there for?").

Obviously a lot of this depends on how the leader behaves and how workers react to news that solely praise the leader of the project, and not the hard working workers who played an equal, if not bigger part in the success of the project.

Therefor my question is: Should a leader inside a DAC be awarded (with extra points/shares) for the success of the project, and punished for the failure of a project (badge/points taken away)?


As a side note to why the role of a leader is important inside a DAC: The "work/social ladder climbing" was burned in the mindset of the 21st century citizen. I think that especially the "work hard, and you will be rewarded by receiving a better paying and a more reputed job" is the sole driving force that motivates most of the workers (keep in mind, we are not talking about visionary workers here, those who want to work on a project because of its prescient ideas to change humanity). And since the role of a leader is perceived as something superior, workers get motivated to "become one too". So the leader is there for implicit and explicit motivation for the entire ecosystem.


But, if we want to create an ecosystem that expresses the ideas of equality and no hierarchy, we need to find a replacement for the role of the leader. Something that replaces his visionary thinking, motivational tasks and his way to oversee the DAC. I'm struggling to find something right now that is able to accomplish all 3 things.

68
General Discussion / Re: An open proposal to the community and Brian/Dan
« on: December 28, 2013, 10:22:48 am »
The difference with DACs is there there is no boss. The shareholders all win together and if every worker can be a shareholder then even workers who run out of jobs to do for the DAC can be permanently connected at a stakeholder level to the DAC with voting rights in the DAC. This is something which would allow workers to not feel bad about their task being automated because it would make their shares more profitable.

What I don't want is for us to mirror the mistakes of the physical world when we have the opportunity to do things right. So while we can learn from the success of real world companies we should not adopt their management strategies because we don't need them here. We don't have to micromanage, we don't have bosses, we can give every employee in a DAC a stake, so we should do so by default so that there are no losers. You don't have to lose in this new world of DACs because by working for the machine you earn a stake in the success of the machine. This is totally different from the way things work in the corporate world because in the corporate world this level of efficiency is impossible with CEOs taking damn near all the shares and compensation to themselves.

In today's most of the start-up founders realize that they are not a boss: They are a leader. They lead the entire team in the right direction. He motivates them to come to work every day and give everything they can in order to accomplish the mission. Most of the time he is also the one that has the vision and he convinces his workers of his intentions and why they should jump on his boat to success.

So essentially in a DAC, the entire motivation will be done by an algorithm that says if you do X, you get Y? Personally, I do think that each DAC will need a leader (boss != leader). The purpose of that leader is it to oversee the entire operation and to lead the team in the right direction. Someone agile, flexible, dedicated that is able to smell opportunity and is willing to take risks. A leader can essentially also be the representative (public face) of a DAC. And obviously that person will have receive a fair compensation for his offered work (meaning, same as everyone else).

I don't quite think that the sole use of points, rewards, badges etc. will motivate people enough to continue to work and give their best. And some people have to be led in the right direction. They are crazy work-horses but are simply not able to work independently, to find their own work/tasks and most importantly, they do not have a visionary thinking like a leader. And trust me - there are more people out there like that than you think. Workers just need someone that is able to motivate them, explain the vision and lead them in the right direction.


Obviously this leads to our "ego problem" of the 21st century. A DAC's ideology is equality and fairness. So the role of a leader may be perceived as something superior - because after all, he tells people what to do.

We need to discuss something like this thoroughly and describe in detail which roles a DAC should have and how their workers are motivated and rewarded with a secondary compensation (primary = shares/money, secondary = badges/points/????).


Lets try it and measure it for success.

Right now I'm just waiting for Dan/Brian to contact me so we can arrange something together. Essentially what I want to do is that Brian focuses more on PR/advertising channels while I take on the educational and adoption part. But obviously this would all be a huge synergy.

I understand your motivation for wanting punishment. It's just not something you can implement easily in code. Exclusion in my opinion is the best punishment. It's basically pushing the scammers to the far edges of the circle. The people in the inner circle would gain the most opportunity because they are included.

This is why I advocate inclusion by default. Everyone should feel like they are a part of something, such as a part of the DAC or a part of the community. As they build up their reputation with badges and the like then you can set up DACs which only accept members with the minimum qualification. You can actually character protect a DAC by only including the people who have those character traits proven over time through the badge/honor system.

So if you want someone trustworthy, someone with honor, someone heroic, someone who claims to have certain values and who has proved it, you could program your DAC to require that people have these badges. You can also have badges for competence. There is no need to have punishment built into the system because you wont get into as many inner circles if you're a scammer because you'll never earn enough merit badges or titles to get that far.

The system I imagine is flat. There is no hierarchy. Everyone starts out as equals on a flat plane. Over time circles will form of core shareholders and core members. These circles will form based on competence, prestige or anything that the creators of the DAC program it to look for. The only people who could become members of these circles would be proven candidates. Anyone else would be part of the outter circle of the DAC away from all the action. You could even set up forums which only allow people to enter with a certain badge, or threads which charge people to enter unless they have a certain badge which lets them in for free.


We need to create a forum/discussion group where we can discuss the design and functionality of the DAC's and DACP's in detail. It would be especially good if the guys behind this https://docs.google.com/document/d/1PBjrpMBViJh1-QrWJ80XMcQmhqcG3NhhoeSn0C_ML7Y/edit?usp=sharing were included to it.

I'll search deeper into more motivation methods in the meantime.

69
General Discussion / Re: An open proposal to the community and Brian/Dan
« on: December 27, 2013, 10:04:48 pm »
I too agree on the fact that DAC's need to solve actual problems - approaching and acquiring an A-Team is just part of that mission. DAC's are just like start-ups. Therefor the team behind the DAC needs to be able to initially acquire "earlyvangelists" (convince them that the Minimum Viable Product is able to solve their problems) - and as they cross the "chasm" they need to produce an entirely different product and marketing strategy. Why? Because the desires of your earlyvangelist customers and your mainstream customer are fundamentally different. Therefor you need to focus your resources on making a product shaped to the needs of your mainstream customer, and create an acquisition strategy that is able to attract these quantitatively higher customer base.

Sometimes this transition takes place in a natural and automatic way. Sometimes the entire workforce needs to be replaced in order to cross the chasm. And in other cases the start-up runs out of cash and is not able to sustain operations.

During this transition the startup goes from Team-centric, to Mission-centric and in their last step, to Process-centric. Process-centric is basically what a modern enterprise is all about: creating and reusing an efficient sales/marketing/development process that allows fast and agile production. This transition also means that the enterprise does not need to focus on acquiring expensive but talented people anymore. At this stage they already have a proved model that is working fairly well. All they need is your normal bureaucratic worker that is able to follow simple steps and guidelines.
Obviously we are not an enterprise; we still need to build an agile and fast-thinking/response A-Team, we still need to follow our mission, and we still need to create success for the DAC.



The fundamental difference between iOS and Android is integrity and opensource, simplicity and functionality. While iOS focused on keeping everything simple but integrated (meaning no freedom), Google focused on functionality and opensource. They gave their users much more freedom with the usage of the OS, and in addition to that, they also had much more freedom in picking a phone for their individual style. And besides that, Google had an easy play entering the, then, new smartphone market. They were an addition to iOS and well, Symbian (can not really be treated as Smartphone software back then). So all Google basically had to do was say "Hey, here we are. Have fun. Be Free. Use Android!" Not much marketing effort needed there. But obviously all the marketing was required by the actual phone makers. They were the ones that had to differentiate the phone - and Android was just one argument.


I guess your point was that some products need the use of marketing (and psychological) techniques in order to succeed, and others don't. For VERY few products that may hold true. But the statement "Build it and they'll come" should never be used within a company - it is lethal. Therefor Customer Development is equally important, if not more important, than focusing on the product strategy in the early weeks/months/years of a start-up.
Personally, I do not know of a product that has not at least put a minimum effort into "spreading the message" (positioning and branding). But if you know some good examples, please tell me!


This is true but IBM and Apple have completely different customers. IBM is also the company associated with Linux and Open Source. They are associated with businesses. So really the difference is in the demographic target audiences.

Back in the day both companies tried to acquire the home computer market and they were direct competitors. Advances in technology and the partnership of Windows with IBM required Apple to position their company differently and eventually focus on new industries. With success (and some failures).


And this is where we differ. I don't see Bitshares as a product. I see Bitshares as a new economic ecosystem. I think something like this does not really need much marketing. The best marketing for Bitshares will be the news articles about people who made millions of dollars trading Bitshares, or the early adopters who went from being penniless to making millions in Silicon Valley. The rags to riches story is the best marketing and also one of the oldest and most cross cultural forms of marketing. This is why I said money really sells itself and Bitshares isn't just programmable money, it's a new economy entirely. If we look at Bitcoin as a success, there hasn't been a single Bitcoin ad on TV and Bitcoin actually suffers from negative press and people ignore the Silk Road press FUD because they read about how some kid discovered some coins he lost worth $700,000. They see Bitcoins going from $15 to $1200 in the same year and really what better advertising could you have to attract investors other than logarithmic growth? They will look at their economic situation and compare it to what they see going on with Bitshares and want to be a part of it because they can do math.


I do not quite agree with your statement that by simply stating that you can make money with Bitshares will lead to the success of the entire system.
I treat Bitshares as a new ecosystem at the same time as treating it as a product. Bitshares, essentially, is a product that is resegmenting an existing market. Therefor a great amount of money and time need to put into educating the current userbase in that market and convince them about the superiority and usefulness of your product. (I already scraped on methods of education in the OP so I won't discuss them in detail here)
And by no means would I rely on media with the success of a coin/DAC! Most mainstream outlets are doing a really bad job at articulating the advantages/disadvantages of crypto currencies. All they really intend to do is to create a nice story that offers a quick read for their reader-base. They are riding on fads and one day they talk about "Bitcoin is skyrocketing", and on the other they say "Bitcoin lost $20 today - DEATH. Why Bitcoin will never succeed and why it's bad for our society!!!!112!!24".

That is exactly why the use of some of my proposed psychological techniques should be used for Bitshares. It only leads to the success of the entire system and the fulfillment of our intentions, it also educates millions of people so they grasp the usefulness of Bitshares and why the system is crucial for the development of our society.


Rewards yes, punishment no. You have deterrence in the form of damaged Reputation which leads to exclusion and reward in the form of increased inclusion.

If someone is a thief and scams people that should permanently damage their "Good Name".  If they agreed to abide by a social contract and they don't then that is the same as being a thief and it should damage their reputation beyond repair.

But I don't think any algorithm should have the capability to dish out punishment, only rewards. Human beings dish out enough punishment as it is and we don't need DACs to get in on it.

Punishment should be used for dishonesty, failure to fulfill obligations (would have to be discussed in detail about what is seen as a failure and what not), scamming, faking, etc. etc.

The way someone could be punished is by giving him a "Bad Player" badge or taking some of his points (or in a DACP, his Vx. Meaning, his voting power is heavily decreased due to bad behavior).  The purpose of these punishments would be to fight wrongful behavior within a DAC and not allow any scams or other forms of illicit actions to be taken place. People who try to game the system will be punished, and their public image will be damaged (perhaps through badges).

I do think that the algorithm should be able to punish wrongful behavior. Maybe a plenum (like a court) should decide on the severity of the crime and then come up with an adequate punishment.

And obviously ones hurt image can be "worked away".

This is all still uncertain and should be discussed in detail with others. But I am an advocate for including punishments.

Btw: I'll try and include pictures in the next post. Else this thread is looking so dry for the readers..

70
General Discussion / Re: An open proposal to the community and Brian/Dan
« on: December 27, 2013, 02:03:34 pm »
A DAC should not only be there to assure a fair distribution and correct use of the invested capital (distribution mechanism) - but it should also include a motivational mechanism. This algorithm should offer a combination of rewards and punishment to induce behavior. Meaning, we need to find the correct use of behavioral and motivational techniques in order to assure the highest possible productivity inside the DAC.


71
General Discussion / Re: An open proposal to the community and Brian/Dan
« on: December 27, 2013, 01:33:57 pm »
My approach and use of psychological techniques was rather focused on the question: "How do we increase the adoption rate of the products produced by the DAC?"

Why is Apple more successful than any other consumer company and still sells millions of phones and tablets each quarter? Because they knew exactly who their target consumers were and how they should approach them. They not only know how to sell products, the reason why they are so successful is because they know how to create a following of die-hard fans. They succeeded because they created a huge following of people that were willing to spread the message of Apple being the #1# company in the world and how the iPhone kicks everyone's butt. Moreover, because of this, the public's perception of Apple being a boring computer company like IBM changed to it being a rebellious and agile company. Exactly therefor, Apple was able to attract worldclass talent to join their workforce (more about my definition of "worldclass talent" and "A-Teams" later).

The premise to all of this is obviously a superior product to the current market-standard (which we obviously have with Bitshares). So what I'm saying is that it is possible, with the right use of psychological techniques, to create a following similar to Apples. We need these "messengers" to spread the word of a new DAC, or in a more recent case, Bitshares. Think of it, would you rather pay someone to create a dull presentation about your product, or would you take your time to convince that same person of your vision and your intentions to "change the world", so that he's going to passionately talk to his friends, family, co-workers and his entire social environment about how innovative and how game-changing the product is. The outcome of both such presentations is fundamentally different.

By gaining such "messengers" you not only spread the message about your product (cheap word of mouth branding), but you are also able to attract world class talent to join your forces.

So what is world-class talent for me?
For me, it is someone that is not focused on the monetary (or share) compensation he/she can expect for the given work - but someone that works independently and passionately follows the projects progress. Someone that aspires you and the project for being prescient and innovative. TL;DR, worldclass = someone that works beyond his capacity in order to influence the output of the project for the better - someone who cares about you and the project. As Sun Tzu said:

"The will is rooted in character, and for the man of action character is of more critical importance than intellect.
Intellect without will is worthless, will without intellect is dangerous."


Especially in our crowded market as software engineering it is of the best for a DAC to be able to convince talent to join them. A higher monetary compensation could mean that you can acquire a lot of talented people. But do these people really care about the output? Do they share your vision about producing something game-changing? Essentially, each DAC is like a start-up, they need to know their market, the product and they need to be able to acquire and motivate talent.

So basically, some of my proposed psychological techniques can be used to acquire talent and create a die-hard following for a project, which in return leads to a higher success-rate. But obviously the operator of a DAC (do your intended DAC's have representatives?) needs to be a good charismatic storyteller that is able to influence people.


Essentially, the mentioned techniques (and a few more) are what I will be trying on Bitshares with Brian and Dan.



About Gamification:

Gamification is a great method to pump up activity. It is something I have been researching for quite some time and I am currently using it on my start-up. The purpose of Gamification (more closely, badges in our case) is to increase the completion rate of our To-Do List e.g. invite 10 friends and get this badge, do X and Y and get that other badge.
I do really advocate your proposal to use Gamification inside a DAC to increase activity/completion. But after all, Gamification is just another form of compliance technique that increases the motivation of a prospect.

Let me elaborate with some more examples:
Giveaways: At first glance, a giveaway's sole purpose is to garner attention. But with the adroit use of a second component (as you have proposed) it becomes a powerful method for creating consistency in your prospect. Lets say that your giveaway is focused on giving away 100 PTS to all the people that write a public, 500 word statement to why BitShares is better than Nxt. This requests for a stand to be taken from the prospect who is supposed to write the statement. As case studies have shown, this kind of action that needs to be taken, causes the prospect to be consistent about their statement and even openly express it. Meaning, you have a new "messenger"!
Gamification: This is used nearly everywhere around us: Facebook Likes, Twitter Followers, Youtube Subscribers, Achievements, Rewards, ... all these cause us to comply to a desired action by our opponent. Most of the time it is used to increase activity, but sometimes, if used in an adroit fashion, they can cause contagious and addictive behavior. Gamification satisfies some of our needs: belonging to someone/something, social cohesion/acceptance, feeling of superiority (altruism)  and achievement.
Social Proof: "He is doing it, so it must be right!"This is another "flaw" in the human brain. We request for a shortcut in most of our daily activity that is why we use methods that lead to automatic action. Social Proof also leads to heard behavior.
Reciprocation: "Do me a favor, and I shall give you one in return!"


So what I'm saying is that with the correct use of compliance techniques the activity and acceptance of a DAC can be substantially increased - which leads to a higher success-rate. None of these techniques are really obvious compliance techniques at a first glance and thus do not hurt the reputation of a DAC that is simply using them to increase activity/adoption.

And by no means am I evil haha - I am simply suggesting several techniques that can be used in a DAC. I will propose more methods in detail to Invictus. So lets see where this leads!



72
General Discussion / Re: An open proposal to the community and Brian/Dan
« on: December 26, 2013, 04:31:02 pm »

I think that a lot of your problems/questions can, and have to be solved on a psychological level. In order for someone to comply to one of your requests Reason , Emotional Attachments and eventually, Social Proof (herd behavior) need to be provided.

As you can see all of these compliance techniques (and obviously more sophisticated ones) are being used in today's time and age. In my perception, today's religion is nothing more than a form of mass psychology so that the "small sheep" stay within their region and do not cause any chaos. Meaning, religion has allowed the elitists to expand their power across all 7 continents and capitalism has flourished due to the awareness of the smaller sheep being stunned by religious prayers. All these people live for is the hope for a better future. The people around us need to realize that not God is the one that will save them, but their own behavior, their own actions, THEIR own hands will save them from all the sorrow. They are the ones that decide upon their future and only they can influence and create their own luck.

Obviously not only religion is a form of mass-psychology. The media, sports, music, movies, social media, etc. are all used to influence the decision making and perception of our modern day citizen.  The USA performs all mass-psychology techniques with adroit excellence. The quote that best fits the USA:
Quote
None are so hopelessly enslaved, as those who falsely believe they are free. The truth has been kept from the depth of their minds by masters who rule them with lies. They feed them on falsehoods till wrong looks like right in their eyes.
-Johann von Goethe


So to get back to the point, what I was saying is basically this:
The goal of a DAC is it to not only craft a vision, but to properly market that idea with compliance techniques in order to achieve their goal (in your case, get others to quit their day job in order to work for the DAC). A DAC needs to answer the WHY, HOW and WHAT (in this periodic order). Furthermore, the corollary to this is that the most successful DAC is not the one with the best idea, but the one that is best at convincing others of their plan. The representatives of a DAC need to be great storytellers, they need to reach their prospects on an emotional level to convince them about their intentions.

I don't see why it has to be this complicated. You're liberated. No boss. Work whatever hours you want or need to get the job done. Work at little or as much as you want, actively or passively. To top it off these shares or coins you work may dramatically appreciate in value. What more could you want?

Why wouldn't a rational person want that if the pay rates were high enough? I don't expect people to work for free or to do it out of spiritual motivations but if you want a job with no boss then the DAC can provide it.

To corroborate my statement, I'll give you an example, lets go back to religion.
I'm pretty sure that most here have heard of Jonestown (http://en.wikipedia.org/wiki/Jonestown). Basically, in the 80's a crazy dude called Jim Jones convinced more than 900 people to move from Cali/Indiana to Guyana and live in communistic subsistence economy. He convinced nearly a thousand people to liquidate all their assets, leave friends, family and their work behind to move in an uncertain terrain - and an uncertain future. He did all this by convincing these people of his intentions (in fact, he was a great story teller) and he touched all of these "sheep" on an emotional basis that made them perform such irrational actions. His use of compliance techniques peaked when he convinced nearly all members of Jonestown to commit "revolutionary suicide".
Why do we want or need to mimic this? It is not my goal to convince people to do any irrational or suicidal acts. I think if you're talking about a marketing strategy this will be too dangerous, have many unknown consequences, and does not provide greater value for shareholders or better service quality for customers to offset the risks. If you're telling people to quit their job to work for a DAC then all you have to do is offer a better value proposition by paying them in shares of the DAC. If they believe in the long term value of the DAC they'll want to have some shares in it. So if the DAC were the Internet 2.0 then the way to own a piece of the Internet 2.0 is to help build the Internet 2.0 or crowd fund it.

I prefer not to go the irrational route because irrational thinking does not seem to benefit scientific discovery. I also admit I'm not experienced with marketing products and you are.

So to articulate this example, what Jones did was the following:
WHY: " Come with me and you will achieve personal enlightenment. You will be able to communicate with your ancestors and get advice from their wisdom"(reason and emotional attachment)
HOW: "I found this new meditation technique with which I was able to reach God and my ancestors!"(reason)
WHAT: "We will create a new religion based on our believes"
What lead to widespread adoption of his intentions was the early visionaries/adopters. These were the people that spread the message and helped Jones convince others to join their company. And these people were not paid - they did it out of self belief. They believed what Jones said was right and they wanted others to achieve self enlightenment as well. They wanted to spread the message because they knew it was right.
Jones wanted people to do something which is entirely irrational. Why do we want to do this in the context of the DAC under discussion?

In the context of this particular DAC I don't see what message has to be spread other than "Work for the DAC and earn shares". Money really sells itself, especially when people don't have any. If you have to convince the people to like money then you should choose a more rational demographic.

This is just one example of many, where the use of compliance techniques had lead people to perform irrational actions and comply to nearly ANY form of request.
Once again, what irrational action are you trying to get people to perform?


Basically what I'm saying is that you need to put in more factors in your success-equation of a DAC. Talent is not only convinced by the monetary compensation they receive - "rational" people are more convinced of the intentions and purpose of a project.

The example of Jonestown was included to articulate how far you can get with a deliberate usage of these psychological compliance techniques. Obviously you will not want to convince potential participants to commit suicide for you - you want to convince them of your intentions and their purpose in the project. Only if you state the WHY, HOW and WHAT you will get an A-Team to join your project - and with such, you can get them to comply to your request (Lets assume you do not have enough money to pay a programmer the current industry standard. So you want to convince them to take less).

If these techniques are used by the wrong person they can be a real menace to the platform. You probably heard of "Kony 2012". A movement that caused millions of people to care about Uganda and their dictator Joseph Kony. People protested (well, they tried to), flyers were scattered across towns and millions of dollars were donated to Invisible Children (which in return, kept like 50%+ of the donated money). All of this was caused because a team of psychologists and cinematographers knew how to create a video that touched people on an emotional basis. People felt connected, they thought the same could happen to them and thus wanted to take action - with no compensation. They did it because they believed in it.

So to get to a conclusion: What I'm saying is that the DAC's and the entire project's chance to succeed is subsequently higher if we deliberately use compliance techniques in order to achieve widespread adoption, acceptance and understanding of the intentions. With such, you are able to get "diehard" fans that spread the message not because they receive a badge or another form of compensation - but because they believe in the system.

Marketing != Compliance techniques

73
General Discussion / Re: An open proposal to the community and Brian/Dan
« on: December 26, 2013, 01:31:47 pm »
Text

I think that a lot of your problems/questions can, and have to be solved on a psychological level. In order for someone to comply to one of your requests Reason , Emotional Attachments and eventually, Social Proof (herd behavior) need to be provided.

As you can see all of these compliance techniques (and obviously more sophisticated ones) are being used in today's time and age. In my perception, today's religion is nothing more than a form of mass psychology so that the "small sheep" stay within their region and do not cause any chaos. Meaning, religion has allowed the elitists to expand their power across all 7 continents and capitalism has flourished due to the awareness of the smaller sheep being stunned by religious prayers. All these people live for is the hope for a better future. The people around us need to realize that not God is the one that will save them, but their own behavior, their own actions, THEIR own hands will save them from all the sorrow. They are the ones that decide upon their future and only they can influence and create their own luck.

Obviously not only religion is a form of mass-psychology. The media, sports, music, movies, social media, etc. are all used to influence the decision making and perception of our modern day citizen.  The USA performs all mass-psychology techniques with adroit excellence. The quote that best fits the USA:
Quote
None are so hopelessly enslaved, as those who falsely believe they are free. The truth has been kept from the depth of their minds by masters who rule them with lies. They feed them on falsehoods till wrong looks like right in their eyes.
-Johann von Goethe


So to get back to the point, what I was saying is basically this:
The goal of a DAC is it to not only craft a vision, but to properly market that idea with compliance techniques in order to achieve their goal (in your case, get others to quit their day job in order to work for the DAC). A DAC needs to answer the WHY, HOW and WHAT (in this periodic order). Furthermore, the corollary to this is that the most successful DAC is not the one with the best idea, but the one that is best at convincing others of their plan. The representatives of a DAC need to be great storytellers, they need to reach their prospects on an emotional level to convince them about their intentions.

To corroborate my statement, I'll give you an example, lets go back to religion.
I'm pretty sure that most here have heard of Jonestown (http://en.wikipedia.org/wiki/Jonestown). Basically, in the 80's a crazy dude called Jim Jones convinced more than 900 people to move from Cali/Indiana to Guyana and live in communistic subsistence economy. He convinced nearly a thousand people to liquidate all their assets, leave friends, family and their work behind to move in an uncertain terrain - and an uncertain future. He did all this by convincing these people of his intentions (in fact, he was a great story teller) and he touched all of these "sheep" on an emotional basis that made them perform such irrational actions. His use of compliance techniques peaked when he convinced nearly all members of Jonestown to commit "revolutionary suicide".
So to articulate this example, what Jones did was the following:
WHY: " Come with me and you will achieve personal enlightenment. You will be able to communicate with your ancestors and get advice from their wisdom"(reason and emotional attachment)
HOW: "I found this new meditation technique with which I was able to reach God and my ancestors!"(reason)
WHAT: "We will create a new religion based on our believes"
What lead to widespread adoption of his intentions was the early visionaries/adopters. These were the people that spread the message and helped Jones convince others to join their company. And these people were not paid - they did it out of self belief. They believed what Jones said was right and they wanted others to achieve self enlightenment as well. They wanted to spread the message because they knew it was right.

This is just one example of many, where the use of compliance techniques had lead people to perform irrational actions and comply to nearly ANY form of request.

So my proposal is to use the vulnerability in the human psyche - not for illicit intentions as our opponents - but to achieve widespread success and acceptance of our DAC's. I want to live in (and create) a society where the thought of ones self persuasion and the rapid advance in technology is the backbone and driving force. We need to lead the people in the right direction and help them distinguish the good from the evil.

Btw: This is really becoming interesting. I have been researching on a new form of economic theory for quite some time and I think that we are getting somewhere here. But there are still some questions that need to be answered on how to create this new form of a society. Check this out btw http://thevenusproject.com/ - quite interesting.

74
General Discussion / Re: Bitshare Website
« on: December 24, 2013, 07:49:03 pm »
Offer them 1 PTS for the names. Then laugh.

They want 5000 PTS...

I actually laughed out loud at this... Don't give them anything...

They have reduced their request to 2500 PTS.

That's roughly $40k for 2 names that had been registered in May 2013..

Do you guys really want .net and .org btw?

75
General Discussion / Re: An open proposal to the community and Brian/Dan
« on: December 23, 2013, 09:54:12 pm »
Btw if you guys are interested in interactive websites. Really check out http://www.zensorium.com/tinke/ - I love it!

Pages: 1 2 3 4 [5] 6