Ticket-based betting rule (To be updated)

Started by HackFisher, May 05, 2014, 04:16:36 PM

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cdryan

王兄,随机大小,这个创意有点少,能不能做成美女翻扑克牌游戏,也是比较大小。。翻牌动画在客户端,数据由区块产生。

gamey


This is pretty cool.  You have even addressed the issue where the prizepool needs to be able to grow etc like chancecoin.  I really don't think there is another way.  Do not ever use the term share dilution for when a person wins.
I speak for myself and only myself.

Musewhale

 +5% +5% +5%

看样子你的进展不错啊 :P :P :P
MUSE witness:mygoodfriend     vote for me

HackFisher

#1
1. one  random variable using block generated random number, R1
2. another random variable using ticket transaction hash rather than ticket generated lucky number. R2
3. ticket win condition:
Range = 100000000
(R1 % Range + R2 % Range ) % Range < Range/odds.

4. Payout accounting using chancecoin's approach
http://chancecoin.com/technical

5. share dividends each block == house edge. (expect result in long term)

6 no need to care/log ticket sale, expected winners, etc...., each ticket is independent from others.

more to draft, this feature is now quite similar to the classic satoshi dice.
Anything said on these forums does not constitute an intent to create a legal obligation or contract between myself and anyone else.   These are merely my opinions and I reserve the right to change them at any time.