Author Topic: [ANN-Updated 5/5] Peerplays Prelaunch - Millions are Waiting For You!  (Read 21784 times)

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Offline BunkerChainLabs-com

Re: [ANN] Peerplays Prelaunch - Millions are Waiting For You!
« Reply #30 on: May 01, 2016, 03:12:43 pm »
Great idea, but is there any prototype/demo or  at least some schedule?

Yes, and those details are being released over the coming week.

We are way past the idea stage on this.
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Offline BunkerChainLabs-com

Re: [ANN] Peerplays Prelaunch - Millions are Waiting For You!
« Reply #31 on: May 01, 2016, 03:13:51 pm »
Great idea, but is there any prototype/demo or  at least some schedule?
OP said there will be a testnet in next week?

No, we never said that. Perhaps confused with another project.

More details on schedules coming this week though.
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Offline mint chocolate chip

Re: [ANN] Peerplays Prelaunch - Millions are Waiting For You!
« Reply #32 on: May 01, 2016, 03:31:29 pm »
"
eSports Tournament and Wagering Platform – Peerplays solves many of the online gaming industry’s problems with a universally accessible tournament and wagering platform built to capitalize on the unmatched security, speed and flexibility of the BitShares blockchain. Unlike traditional online gaming websites, there is no “house” in Peerplays. Instead, everyone who uses the network is matched against other real players from all around the world.
The tournament management tools are programmed directly onto the blockchain, so any 3rd party tournament hosting site can easily integrate with Peerplays through the BitShares API. And since BitShares is also a worldwide payment processing network, every game publisher, advertiser, tournament host or vendor that plugs into Peerplays gains shared access to the entire network of users while still enjoying the freedom of operating their own independent websites.

The Peerplays network will support live action eSports games such as League of Legends, Counter-Strike, Dota 2, and Starcraft, as well as fully functional “on-chain” games such as poker and other casino card games. Similar to most online gaming platforms, Peerplays earns a profit from the “Rake” – a percentage of each jackpot which is deducted as a fee
"
http://www.bunkerchainlabs.com/solutions/

Sure sounds like it uses BitShares?
What does Peerplays gets the rake mean? - are token holders part of that?


Offline BunkerChainLabs-com

Re: [ANN] Peerplays Prelaunch - Millions are Waiting For You!
« Reply #33 on: May 01, 2016, 03:53:29 pm »
Is there any way that peer plays could be shut down by regulators if gambling is deemed illegal in a user's area?

Would you say this is truly decentralized or more of a centralized solution that uses the blockchain?  If it is the latter, what advantage does doing this on a blockchain have vs just using a centralized server?

Those are some awesome questions and we are adding it to our list of questions to talk about Friday morning at the launch party!
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Offline BunkerChainLabs-com

Re: [ANN] Peerplays Prelaunch - Millions are Waiting For You!
« Reply #34 on: May 01, 2016, 04:15:40 pm »
"
eSports Tournament and Wagering Platform – Peerplays solves many of the online gaming industry’s problems with a universally accessible tournament and wagering platform built to capitalize on the unmatched security, speed and flexibility of the BitShares blockchain. Unlike traditional online gaming websites, there is no “house” in Peerplays. Instead, everyone who uses the network is matched against other real players from all around the world.
The tournament management tools are programmed directly onto the blockchain, so any 3rd party tournament hosting site can easily integrate with Peerplays through the BitShares API. And since BitShares is also a worldwide payment processing network, every game publisher, advertiser, tournament host or vendor that plugs into Peerplays gains shared access to the entire network of users while still enjoying the freedom of operating their own independent websites.

The Peerplays network will support live action eSports games such as League of Legends, Counter-Strike, Dota 2, and Starcraft, as well as fully functional “on-chain” games such as poker and other casino card games. Similar to most online gaming platforms, Peerplays earns a profit from the “Rake” – a percentage of each jackpot which is deducted as a fee
"
http://www.bunkerchainlabs.com/solutions/

Sure sounds like it uses BitShares?
What does Peerplays gets the rake mean? - are token holders part of that?

We had an old description posted on bunkerchainlabs.com. As mentioned in a previous post in this thread, we did originally attempt to design this to be built into Bitshares but had to later move it to it's own blockchain as we got further into it. It was back when we were designing it to be built into Bitshares earlier on that we posted this description on the site.

We have corrected it now to reflect the reality that Peerplays will NOT be built on top of the BitShares blockchain.

I apologies for the confusion.
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Offline mint chocolate chip

Re: [ANN] Peerplays Prelaunch - Millions are Waiting For You!
« Reply #35 on: May 01, 2016, 04:39:56 pm »
What does Peerplays gets the rake mean? - are token holders part of that?

Offline BunkerChainLabs-com

Re: [ANN] Peerplays Prelaunch - Millions are Waiting For You!
« Reply #36 on: May 01, 2016, 05:20:34 pm »
What does Peerplays gets the rake mean? - are token holders part of that?

Sorry missed that last bit.

More detailed information on that is going to be posted soon. To give the short version the rake just means fees. It is a term understood in wagering platform circles. The core token is based on the Fee Backed Asset, which means holders of that token will get a % of the fees. So to answer your question, yes.
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Offline abit

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Re: [ANN] Peerplays Prelaunch - Millions are Waiting For You!
« Reply #37 on: May 01, 2016, 09:51:16 pm »
Great idea, but is there any prototype/demo or  at least some schedule?
OP said there will be a testnet in next week?

No, we never said that. Perhaps confused with another project.

More details on schedules coming this week though.

???

Oh the time to launch the auction is not next week?

Quote
Question three- If the math for question two is correct,  is it safe you're expecting the AGS donation to average around $1.25 Million USD?

A: No, actually much more. By the time we launch the auction, we will actually have a working blockchain testnet and MVP.
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Offline BunkerChainLabs-com

Re: [ANN] Peerplays Prelaunch - Millions are Waiting For You!
« Reply #38 on: May 02, 2016, 12:58:14 am »
Great idea, but is there any prototype/demo or  at least some schedule?
OP said there will be a testnet in next week?

No, we never said that. Perhaps confused with another project.

More details on schedules coming this week though.

???

Oh the time to launch the auction is not next week?

Quote
Question three- If the math for question two is correct,  is it safe you're expecting the AGS donation to average around $1.25 Million USD?

A: No, actually much more. By the time we launch the auction, we will actually have a working blockchain testnet and MVP.

OK I see the confusion point now.

This week we are having a crowdsale with set rates as stated in the OP. We are providing details on the design and whitepaper so that everyone can understand the scope of the new blockchain and DAC and how it will roll out.

Following that later in the future we will have that AGS style auction.

That will be some months from now when the testnet and MVP are complete.

Hope that helps clarify.
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Offline Nietzsche26

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Re: [ANN] Peerplays Prelaunch - Millions are Waiting For You!
« Reply #39 on: May 04, 2016, 12:11:47 pm »
This seems very interesting but how are you going to adress game integrity issues? I can't find anything about it.
ie: 2 or more players colluding to win a tournament, in a poker cash game format this could be a huge deal also.

Offline BunkerChainLabs-com

Re: [ANN] Peerplays Prelaunch - Millions are Waiting For You!
« Reply #40 on: May 04, 2016, 01:30:35 pm »
This seems very interesting but how are you going to adress game integrity issues? I can't find anything about it.
ie: 2 or more players colluding to win a tournament, in a poker cash game format this could be a huge deal also.

We know about issues like this that exist in current centralized systems via various veteran players and enthusiasts who have spent considerable time in ensuring the design bracket structure of the tournament system is fair and provable. The development work we have planned to put into the onchain games once we have the MVP launch is going to be extensive.

This is game changing really (pun intended) :)

So to summarize in response at this point, all I can saw is we have carefully considered that and have taken it into consideration as part of the design. Once the MVP is launched in testnet we will then see what issues may arise.

Not to overuse my pun quota, but a lot of game theory has been built into the Peerplays blockchain... and you will see that as we release more info this week. :) Subscribe to be notified!
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Offline Nietzsche26

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Re: [ANN] Peerplays Prelaunch - Millions are Waiting For You!
« Reply #41 on: May 04, 2016, 02:26:34 pm »
I am not talking about players exploiting/hacking the structure, game theory have nothing to do with collusion. I am talking about 2 players (or more) exchanging informations in order to gain an edge, or losing deliberatly against each other etc ...
I am a veteran poker player and well aware of the current centralized   approach to this issue; simply police and enforce, casino/gaming platforms have the means to detect and prove any wrongdoing (access to history, machine ids etc) and act as it sees fit to compensate, ban or whatever.
but in a decentralized environnement how are you going to make sure nobody is colluding? and if it happens, who can settle a dispute or a claim ?

Offline MarketingMonk

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Re: [ANN] Peerplays Prelaunch - Millions are Waiting For You!
« Reply #42 on: May 04, 2016, 03:09:48 pm »
[member=42393]Nietzsche26[/member]

I'm interested in how this works in the real world.

So for example:
8 poker players in a game.
2 of them collude.
They agree to lose against each other and then split the profits?

But what if they both lose to any one of the other 6 players?
Or do they collude to increase their odds?
For example they have a 2/8 chance of winning instead of 1/8?

This is assuming all players have an equal skill level.

Offline lil_jay890

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Re: [ANN] Peerplays Prelaunch - Millions are Waiting For You!
« Reply #43 on: May 04, 2016, 03:56:34 pm »
[member=42393]Nietzsche26[/member]

I'm interested in how this works in the real world.

So for example:
8 poker players in a game.
2 of them collude.
They agree to lose against each other and then split the profits?

But what if they both lose to any one of the other 6 players?
Or do they collude to increase their odds?
For example they have a 2/8 chance of winning instead of 1/8?

This is assuming all players have an equal skill level.

2 players colluding in an 8 person game gives those players a much higher chance of winning than 2/8.  I would say 1 of the 2 players would win 80% or more of the games they play in.

Offline CryptoPrometheus

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Re: [ANN] Peerplays Prelaunch - Millions are Waiting For You!
« Reply #44 on: May 04, 2016, 04:12:35 pm »
I am not talking about players exploiting/hacking the structure, game theory have nothing to do with collusion. I am talking about 2 players (or more) exchanging informations in order to gain an edge, or losing deliberatly against each other etc ...
I am a veteran poker player and well aware of the current centralized   approach to this issue; simply police and enforce, casino/gaming platforms have the means to detect and prove any wrongdoing (access to history, machine ids etc) and act as it sees fit to compensate, ban or whatever.
but in a decentralized environnement how are you going to make sure nobody is colluding? and if it happens, who can settle a dispute or a claim ?

[member=39964]MarketingMonk[/member], I believe the situation [member=42393]Nietzsche26[/member] is speaking about requires 2 factors, both of which must be present in order for collusion to be an effective strategy.

First, the game must have multiple players sitting at the same table and playing from the same single deck of cards (as opposed to "head to head" games). Second, the game must include the opportunity for additional rounds of betting after the ante round.

Texas hold'em is a good example that most people can relate to. If you are playing online at buy-in tables/games of hold'em, most websites allow you to choose your table to "sit down" at and play. Most tables have 6 or 8 players maximum, if I remember correctly.

The way hold'em works, everyone at the table is dealt 2 cards from the deck. Then there is a round of betting. Then 3 cards are dealt face up on the table, then there is another round of betting. Then another card is dealt face up, then another round of betting, and so on. The object is to wager (or bluff) based on your confidence that you have the best poker hand which combines the two cards in your hand with any number of the cards that are face up on the table.

At an 8 person table, the whereabouts of at least 16 cards (2 cards held by each player) would be "known" by the players sitting at the table. Any player who could simultaneously view their own hand and the hand of any of the other players would have a statistical advantage over the rest of the players at the table, because they would know the whereabouts of more cards, and thus be able to better calculate and deduce the odds. There are also ways to "muscle" other players out of the hand by using sophisticated cooperative bluffing strategies.

This obviously cannot be done in live, real world hold'em tournaments, unless you established some sort of elaborate way of signaling with your cheating partners. But it can, and often does happen in online tournaments, where players can hide behind multiple account names and simultaneously play all the accounts at the same table. They can then sucker the "outsiders" who don't realize they are playing at an 8 player table where 2 or more of the "people" are actually the same person with multiple accounts.

Now, while this collusion strategy has worked for cheaters of online Texas hold'em, it would not work in games where there is only the "ante" round of betting. This is because the game would necessarily be "fated" to rely upon whatever hand chance dealt you. While "ante only" games are not really in line with the spirit of Poker, there are plenty of other games that the ante round is the only wager (think beyond card games). Also, this same collusion strategy would not work for two player "head-to-head" games, because if you knew both hands you would just be playing against yourself for your own money.

For most of the initial games on Peerplays, we are implementing a head-to-head, single elimination tournament bracket structure. However, our randomized player matching algorithm is one of the solutions we are working on to greatly eliminate the possibility of collusion in multiplayer buy-in tables for games like Texas hold'em. We will be discussing this more publicly in the months ahead.
« Last Edit: May 04, 2016, 04:22:13 pm by CryptoPrometheus »
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