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Topic: RPG-JS Tech demo (Read 7810 times)
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June 08, 2024, 10:19:49 pm
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#2
R
Hero Member
Posts: 1034
Re: RPG-JS Tech demo
https://hive.blog/hive-120117/@nftea.gallery/rpg-js-tutorial-adding-an-intro-gui-screen-for-selecting-a-bitshares-account
https://hive.blog/hive-120117/@nftea.gallery/rpg-js-tutorial-how-to-create-a-bitshares-based-nft-gallery-in-an-rpg
https://hive.blog/development/@nftea.gallery/rpg-js-tutorial-teleporting-the-user-to-another-map
https://hive.blog/guide/@nftea.gallery/rpg-js-tutorial-implementing-collisions-via-both-tiles-and-shapes
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May 30, 2024, 11:21:39 pm
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#1
R
Hero Member
Posts: 1034
RPG-JS Tech demo
https://hive.blog/hive-120117/@nftea.gallery/next-project-working-with-rpg-js-on-a-beeteos-tech-demo
I've started work on a tech demo, implementing BeetEOS prompts & BTS/EOS blockchain queries within a RPG-JS based example game demo.
Code will be made open source soon.
Key tech:
https://github.com/mapeditor/tiled
https://rpgjs.dev
https://vuejs.org
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