Author Topic: Trading Cards DAC  (Read 2180 times)

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Offline phoenix

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The gaming industry has a massive annual revenue. I think that if someone could create this DAC and make it simple to use, with a good user interface, then this could become VERY valuable
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Offline luckybit

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Just something that came into my mind while preparing pizza:

A ruleset and all the cards which will exist in the end have to be planned.
Every coin can by request be associated with a random card. That association is permanent, so when one of those coins is traded, the card is traded.

Further thoughts:
* Companies can build game interfaces and exchanges
* Blockchain can be forked at any time for addons, new versions, or complete new cardsets/rules
* What to do with never-redeemed coins or "lost" cards?

Going to eat now, would be glad to hear someone else's thoughts!

Technically you could color each coin to achieve this functionality. Every coin would have a unique color and then you assign each color to a card and group cards by color. I am not an expect on the whole colored coin thing but go for it.

Just make sure that it is fun.

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Offline bytemaster

Just something that came into my mind while preparing pizza:

A ruleset and all the cards which will exist in the end have to be planned.
Every coin can by request be associated with a random card. That association is permanent, so when one of those coins is traded, the card is traded.

Further thoughts:
* Companies can build game interfaces and exchanges
* Blockchain can be forked at any time for addons, new versions, or complete new cardsets/rules
* What to do with never-redeemed coins or "lost" cards?

Going to eat now, would be glad to hear someone else's thoughts!

I am not into this kind of gaming, but my gut tells me you may have a winner here.  A DAC is perfect for managing property rights and an 'in-game' currency.   You could have the cards interact with each other... 'do battle' using block hashes as the random generators.   Characters could then earn experience points to increase their value.   

Such a DAC would need to focus on the game play and user experience, but I think it would be an amazing example of outside the box thinking!
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Offline seraphim

Just something that came into my mind while preparing pizza:

A ruleset and all the cards which will exist in the end have to be planned.
Every coin can by request be associated with a random card. That association is permanent, so when one of those coins is traded, the card is traded.

Further thoughts:
* Companies can build game interfaces and exchanges
* Blockchain can be forked at any time for addons, new versions, or complete new cardsets/rules
* What to do with never-redeemed coins or "lost" cards?

Going to eat now, would be glad to hear someone else's thoughts!
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